
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Will-o'-Wisp
CR 2•Tiny Undead

HP Range9 - 36 (Avg: 23)
AC19
XP450
Details
Size | Tiny |
Type | Undead |
CR | 2 |
XP | 450 |
Languages | the languages it knew in life |
Defenses
Armor Class | 19 |
HP Range | 9 - 36 (Avg: 23) |
Damage Vulnerabilities | None |
Damage Resistances | , , , , , |
Damage Immunities | , |
Condition Immunities | , , , , , , |
Actions
Invisibility
The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).
Shock
Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.