
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Giant Ape
CR 7•Huge Beast

HP Range75 - 240 (Avg: 158)
AC12
XP2900
Details
Size | Huge |
Type | Beast |
CR | 7 |
XP | 2900 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 75 - 240 (Avg: 158) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Fist
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.
Multiattack
The ape makes two fist attacks.
Rock
Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage.