Sombria Aurora world illustration - Grimm Tales: A Dark Fantasy Saga theme
Grimm Tales: A Dark Fantasy Saga

Sombria Aurora

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prahina

In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,


Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played52 times
Cloned5 times
Created
365 days ago
Last Updated
82 days ago
VisibilityPublic
Bandit
CR 0.125Medium Humanoid
Bandit
HP Range4 - 18 (Avg: 11)
AC12
XP25
Details
SizeMedium
TypeHumanoid
CR0.125
XP25
Languagesany one language (usually Common)
Defenses
Armor Class12
HP Range4 - 18 (Avg: 11)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Light Crossbow

Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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