
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |

The Gate of Shadows
Point of Interest
Details
Coordinates | (-4000, -5000) |
Description
Adventurers approach the Dark Elven Fortress through a winding path covered in dense fog that seems to swallow all light around it. In the distance, the imposing walls of the fortress rise, shrouded in darkness and mystery. However, it is the main entrance that captures the attention of brave travelers.
Appearance
The Gate of Shadows is a massive structure, made of black stone that absorbs light, giving the entrance a dark and forbidding appearance. The door itself is adorned with intricate carvings of grotesque creatures and ancient symbols, which appear to pulse with an evil energy.