
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Black Palace
Point of Interest
Details
Coordinates | (201, 353) |
Description
An imposing fortress in the heart of the city, with tall towers and massive walls made of black stone. The Black Palace serves as Lord Alistair Blackwood's residence and seat of power. It is guarded by an elite of soldiers trained to protect the city's leader at any cost. Inside the palace, shadowy rooms and corridors adorned with ancient tapestries tell stories of dark secrets and political intrigue. In the inner halls, lords and nobles whisper about the ruler's intentions, fearing his power and influence over the city.
Appearance
A grand fortress with tall towers and massive walls made of black stone, looming in the heart of the city. Shadowy rooms and corridors inside adorned with ancient tapestries, hinting at dark secrets and political intrigue.