
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Glade of Oblivion
Point of Interest
Details
Coordinates | (-4490, -3608) |
Description
The Glade of Oblivion is a mysterious place where time appears to have come to a standstill, surrounded by ancient trees and an eerie silence that hangs heavy in the air.
Appearance
Sunlight filters through the thick canopy of leaves, casting dappled shadows on the overgrown vegetation and long-forgotten ruins in the distance.