
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Tidebound Caverns
Point of Interest
Details
Coordinates | (-8000, -5000) |
Description
The Tidebound Caverns are a network of interconnected sea caves where the ebb and flow of the tides hide mysterious and dark secrets. The caves have been shaped by centuries of erosion from the relentless pounding of the sea, creating twisting passageways and hidden chambers.
Appearance
Submerged entrance to a cave with bioluminescent fungi illuminating the walls, leading into a vast chamber filled with ancient shipwrecks and eerie shadows cast by the water's surface above.