
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Lair of the Arachnid Matron
Point of Interest
Details
Coordinates | (-3960, -3950) |
Description
A dark and damp cavern deep underground, filled with cobwebs and the faint sound of skittering legs. The air is heavy with the scent of earth and decay, and an eerie silence hangs over the space, broken only by the occasional echoing hiss.
Appearance
Gloomy cave with shimmering strands of silk draped across the walls and ceiling, giant egg sacs clustered in the corners, and the looming presence of the monstrous Arachnid Matron overseeing her spider colony.