Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 389 times |
Cloned | 42 times |
Created | 174 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Elric Grey
Level 1 Human Rogue -
A dedicated and efficient servant in the employ of Count Varrik Blackthorn. He has a lean build, a weathered face with short graying hair, and wears a well-tailored uniform. Elric harbors a deep-seated fear of the Count, but maintains a polite demeanor as he dreams of escaping the dark influence of his employer.
Details
Race | Human |
Class | Rogue |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | -4901, 1248 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A middle-aged man with a lean build and a weathered face that bears the marks of years of hard work. He has short, graying hair and wears a simple but well-tailored uniform that reflects his role in the Count’s household. His expression is usually composed, though his eyes occasionally reveal the unease he feels about his position. He is always impeccably groomed, with a neatly trimmed mustache and a polished demeanor that befits his role as the first point of contact for visitors to the estate.
personality
Elric is respectful and efficient, carrying out his duties with a sense of duty and professionalism. He is careful not to reveal any hint of the anxiety or fear he feels about the Count’s operations. Despite his outward calm, he is deeply conflicted about his role and the ethical implications of the Count's actions. Elric is a man of quiet integrity, doing his best to remain loyal while hoping for a chance to escape the Count’s shadow and make amends for his involvement.
backstory
Elric Grey is a dedicated and unassuming servant in the employ of Count Varrik Blackthorn always at his hand, never saying no to the count. For years, he has been responsible for always opening the grand doors of the Count's estate, greeting guests, and maintaining the entryway with meticulous care. Despite his seemingly simple role, Elric plays a crucial part in the Count’s operations. Originally from a modest background, Elric found employment with the Count's household after being recommended by a local noble who knew of his reliability and discretion. He quickly became known for his unwavering punctuality and courteous manner, which earned him the trust of both the Count and the household staff. His role as the doorman gives him a unique vantage point, and he has become privy to many of the Count’s secrets, including the darker dealings that the Count is involved in. While outwardly polite and respectful, Elric harbors a deep-seated fear of the Count.
Stats
Strength
10
Dexterity
12
Constitution
10
Intelligence
14
Wisdom
15
Charisma
13
Armor Class
12
Max HP
8
Speed
30
HP
8 / 8 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Elric Grey is not a spellcaster.