Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 389 times |
Cloned | 42 times |
Created | 174 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Grum Blackbriar
Level 10 Dwarf Fighter -
A stocky dwarf miner with a gray-streaked beard, Grum is known for his gruff demeanor and extensive knowledge of the Iron Mine's depths. He leads expeditions, unafraid of danger, with a permanent scowl that reveals his fierce dedication to his craft.
Details
Race | Dwarf |
Class | Fighter |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -1122, 7978 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A stocky dwarf with a long black beard streaked with gray and a face lined with deep wrinkles from years of hard work. He wears heavy, protective mining gear and carries a large, well-used pickaxe. His dark, keen eyes often betray a serious demeanor.
personality
Pragmatic and stern, Grum has little patience for nonsense but values loyalty and competence. He is a natural leader and has a deep sense of responsibility for the safety of his team.
backstory
Grum Blackbriar is a grizzled veteran of the mine, known for his no-nonsense attitude and his deep knowledge of the mine’s underground network. He has worked in the mine since he was a young dwarf and has witnessed many changes and challenges over the years. Grum is often called upon to lead dangerous expeditions and handle particularly difficult mining tasks.
Stats
Strength
18
Dexterity
12
Constitution
16
Intelligence
14
Wisdom
15
Charisma
10
Armor Class
16
Max HP
80
Speed
30
HP
80 / 80 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Grum Blackbriar is not a spellcaster.