Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 389 times |
Cloned | 42 times |
Created | 174 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Grim Rock
Level 5 Human Barbarian -
A towering human barbarian from the wilderness, driven by a primal desire for adventure. He is covered in scars, wears rugged leather armor, and uses a massive warhammer. Known for his fierce loyalty and unpredictability, Grim has earned a reputation as a formidable warrior in The Deep Hollow.
Details
Race | Human |
Class | Barbarian |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -2488, -55 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A muscular human barbarian with wild, untamed hair and a thick beard. He is covered in scars from countless battles and wears rugged, worn leather armor adorned with trophies from skirmishes. He wields a massive, ornate warhammer that seems almost too heavy for any but him.
personality
Grim is fierce and unpredictable, driven by a primal desire for adventure and combat. He has little patience for rules or bureaucracy, preferring to let his instincts guide him. Despite his rough exterior, he possesses a strong sense of honor and loyalty to those he considers his allies. His presence in The Deep Hollow adds a volatile but vital element to the mining operation, ensuring that any threats are met with overwhelming force.
backstory
Grim Thorne hails from the rugged, untamed wilderness on the northern fringes of Eldoria. He was a wandering warrior, seeking challenges and the thrill of combat. After a series of brutal conflicts with marauding creatures and rival tribes, Grim was drawn to The Deep Hollow by rumors of ancient, powerful artifacts buried within its depths. His desire for glory and the thrill of the unknown led him to join the mining expedition, where his strength and ferocity have quickly earned him a place among the most formidable guards of the mine.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
12
Charisma
8
Armor Class
15
Max HP
52
Speed
30
HP
52 / 52 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Grim Rock is not a spellcaster.