Eldoria world illustration - Fantasy theme
Fantasy

Eldoria

A
Aruo_Sune

A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.


Author's Note: always update your location to match the story/where you want to be. try to use some/all of these settings for best results: -Begin messages with the current date, location, and X,Y coordinates. -NPCs refer to the player as "adventurer" unless a name is given. -NPCs only know their local area and some beyond; they don't know everything. -NPCs always stay in their set locations; no movement in the story. -NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality. -Assign daily routines to all NPCs, including work, rest, and meals. -Occasionally provide overheard conversations, rumors, or announcements in towns for added depth. -Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly. -Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game. -Skill checks should be requested when skills are used. -Players must provide gold or make deals to receive items from shops. -Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane. -Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played706 times
Cloned65 times
Created
261 days ago
Last Updated
75 days ago
VisibilityPublic
Frost Revenant
CR 6Medium Undead
Frost Revenant
HP Range75 - 100 (Avg: 88)
AC15
XP2300

Description

A warrior cursed by the ancient magic of the Frost Wyrms. Once guardians of the kingdom, they now roam the icy wastes, seeking to reclaim the honor they lost in death. The Frost Revenant embodies the cold and relentless pursuit of vengeance, wearing remnants of frozen armor and wielding a frost-encrusted weapon. It leaves a trail of ice and sorrow wherever it goes.

Details
SizeMedium
TypeUndead
CR6
XP2300
LanguagesCommon, Abyssal
Defenses
Armor Class15
HP Range75 - 100 (Avg: 88)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Frost Aura

The Frost Revenant emanates a chilling aura in a 10-foot radius. Enemies that start their turn within this area take 10 (3d6) cold damage and must succeed on a DC 15 Constitution saving throw or have their speed halved until the end of their next turn.

Ice Spikes

The Frost Revenant creates spikes of ice that erupt from the ground in a 20-foot radius centered on a point it can see within 60 feet. Each creature in that area must make a DC 15 Dexterity saving throw, taking 21 (6d6) piercing damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain until the end of the Revenant's next turn.

Icy Slash

The Frost Revenant makes a melee weapon attack with its frost-encrusted weapon. On a hit, it deals 14 (2d8 + 5) slashing damage plus 7 (2d6) cold damage and the target must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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