A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Played | 706 times |
Cloned | 65 times |
Created | 261 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
A warrior cursed by the ancient magic of the Frost Wyrms. Once guardians of the kingdom, they now roam the icy wastes, seeking to reclaim the honor they lost in death. The Frost Revenant embodies the cold and relentless pursuit of vengeance, wearing remnants of frozen armor and wielding a frost-encrusted weapon. It leaves a trail of ice and sorrow wherever it goes.
Size | Medium |
Type | Undead |
CR | 6 |
XP | 2300 |
Languages | Common, Abyssal |
Armor Class | 15 |
HP Range | 75 - 100 (Avg: 88) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Frost Aura
The Frost Revenant emanates a chilling aura in a 10-foot radius. Enemies that start their turn within this area take 10 (3d6) cold damage and must succeed on a DC 15 Constitution saving throw or have their speed halved until the end of their next turn.
Ice Spikes
The Frost Revenant creates spikes of ice that erupt from the ground in a 20-foot radius centered on a point it can see within 60 feet. Each creature in that area must make a DC 15 Dexterity saving throw, taking 21 (6d6) piercing damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain until the end of the Revenant's next turn.
Icy Slash
The Frost Revenant makes a melee weapon attack with its frost-encrusted weapon. On a hit, it deals 14 (2d8 + 5) slashing damage plus 7 (2d6) cold damage and the target must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.