A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Played | 706 times |
Cloned | 65 times |
Created | 261 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
The Mire Lurker is a cunning amphibious predator, adept at using its surroundings to ambush unsuspecting prey. It thrives in murky waters and swamps, blending in with the murky depths while waiting for the perfect moment to strike. With its poison attacks and masterful use of stealth, this terrifying creature is a nightmare for those who wander too close to its domain.
Size | Medium |
Type | Monstrosity |
CR | 4 |
XP | 1100 |
Languages | Understands Aquan but cannot speak |
Armor Class | 15 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ambush
The Mire Lurker has advantage on attack rolls against creatures that have not detected it.
Poisonous Bite
Mire Lurker makes a melee attack with its bite. On a hit, the target takes 1d8+3 piercing damage and must succeed on a DC 13 Constitution saving throw or take an additional 2d6 poison damage and be poisoned for 1 minute.
Swamp Camouflage
While in swamp terrain, the Mire Lurker can attempt to hide as a bonus action even if it does not have cover.