A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Played | 706 times |
Cloned | 65 times |
Created | 261 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
Animated by dark magic, these scarecrows were originally crafted to protect crops. Now, they wander the plains, driven by a malevolent force to hunt the living, instilling dread in the hearts of those who encounter them. Their tattered straw bodies are imbued with a sinister aura that draws energy from the fears of their victims.
Size | Medium |
Type | Construct |
CR | 4 |
XP | 1100 |
Languages | Understands Common, but cannot speak. |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cursed Straw
The Hollow Scarecrow regenerates 5 hit points at the start of its turn if it has at least 1 hit point. It regains additional hit points equal to the total number of hit points lost by any creature that is currently frightened within 30 feet.
Harvest Fear
The Hollow Scarecrow emits an aura of terror in a 30-foot radius. Creatures within this area must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Scythe Swipe
The Hollow Scarecrow makes a melee attack with its sickle. On a hit, it deals 1d10 + 3 slashing damage.