Eldoria world illustration - Fantasy theme
Fantasy

Eldoria

A
Aruo_Sune

A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.


Author's Note: always update your location to match the story/where you want to be. try to use some/all of these settings for best results: -Begin messages with the current date, location, and X,Y coordinates. -NPCs refer to the player as "adventurer" unless a name is given. -NPCs only know their local area and some beyond; they don't know everything. -NPCs always stay in their set locations; no movement in the story. -NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality. -Assign daily routines to all NPCs, including work, rest, and meals. -Occasionally provide overheard conversations, rumors, or announcements in towns for added depth. -Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly. -Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game. -Skill checks should be requested when skills are used. -Players must provide gold or make deals to receive items from shops. -Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane. -Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played706 times
Cloned65 times
Created
261 days ago
Last Updated
75 days ago
VisibilityPublic
Twig Blight
CR 1Small Plant
Twig Blight
HP Range13 - 20 (Avg: 17)
AC12
XP200

Description

Twig Blights are small, animated plant creatures that lie in wait among the underbrush of the forest, ready to ambush any intruders that dare to disturb their domain. With an innate connection to nature, they have developed the ability to camouflage themselves effectively within the foliage, making them deceptively hard to spot. These tenacious little beings are not merely passive guardians; when threatened, they are capable of lashing out with their thorny limbs or ensnaring foes with their tendrils, entangling prey in a tight grip of vines that holds them fast, offering no escape.

Details
SizeSmall
TypePlant
CR1
XP200
LanguagesSylvan
Defenses
Armor Class12
HP Range13 - 20 (Avg: 17)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Entangling Vines

The Twig Blight can use its action to cause plants in a 15-foot radius centered on itself to briefly come alive, creating entangling vines that grasp at creatures in the area. Each creature must succeed on a Strength saving throw (DC 12) or be restrained until the end of its next turn.

Multiattack

The Twig Blight makes two attacks with its thorny limbs.

Thorny Limb

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service