Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 706 times |
Cloned | 65 times |
Created | 261 days ago |
Last Updated | 75 days ago |
Visibility | Public |

HP Range45 - 50 (Avg: 48)
AC12
XP200
Description
The Verdant Shambler is a grotesque and corrupted plant creature, animated by dark magic that seeps from the earth. It stands tall and imposing, its body a mass of twisted vines, rotting leaves, and patches of decaying bark. This creature reacts fiercely to any intruder in its territory, lashing out with its powerful vine-like appendages and overwhelming opponents with its sheer mass. The Verdant Shambler embodies the twisted remnants of nature twisted by dark forces.
Details
Size | Large |
Type | Plant |
CR | 1 |
XP | 200 |
Languages | Understands Common but cannot speak. |
Defenses
Armor Class | 12 |
HP Range | 45 - 50 (Avg: 48) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multiattack
The Verdant Shambler makes two Slam attacks.
Slam
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.