A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Played | 706 times |
Cloned | 65 times |
Created | 261 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
A once-noble protector of the forest, the Cursed Druid has been twisted by dark magic. Their appearance is grotesque, with bark-like skin, thorny vines growing from their body, and a permanent scowl of anger and madness. They now seek to corrupt the forest they once protected.
Size | Medium |
Type | Monstrosity |
CR | 6 |
XP | 2300 |
Languages | Common, Elvish, Sylvan |
Armor Class | 15 |
HP Range | 80 - 100 (Avg: 90) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Corrupt Growth
Summons twisted, corrupted plants in a 20-foot radius around the druid, creating difficult terrain and dealing 3d6 poison damage to all enemies caught within. Targets must succeed on a DC 15 Strength saving throw or become restrained by the entangling flora.
Rotting Touch
A melee attack that delivers necrotic damage. On a hit, the target takes 2d8 necrotic damage, and if they are a plant creature or a non-magical being, they must succeed on a DC 15 Constitution saving throw or suffer disadvantage on attack rolls and ability checks for 1 minute.