Eldoria world illustration - Fantasy theme
Fantasy

Eldoria

A
Aruo_Sune

A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.


Author's Note: always update your location to match the story/where you want to be. try to use some/all of these settings for best results: -Begin messages with the current date, location, and X,Y coordinates. -NPCs refer to the player as "adventurer" unless a name is given. -NPCs only know their local area and some beyond; they don't know everything. -NPCs always stay in their set locations; no movement in the story. -NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality. -Assign daily routines to all NPCs, including work, rest, and meals. -Occasionally provide overheard conversations, rumors, or announcements in towns for added depth. -Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly. -Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game. -Skill checks should be requested when skills are used. -Players must provide gold or make deals to receive items from shops. -Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane. -Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played706 times
Cloned65 times
Created
261 days ago
Last Updated
75 days ago
VisibilityPublic
Glacial Wyrmling
CR 12Medium Dragon
Glacial Wyrmling
HP Range90 - 110 (Avg: 100)
AC17
XP8400

Description

The Glacial Wyrmling is a frost-dragon-like creature, a remnant of the Frost Wyrms that once ruled the skies. These wyrmlings are fiercely territorial and will defend their icy lairs to the death, often seeking out intruders with an icy gaze that seems to chill the very air around them.

Details
SizeMedium
TypeDragon
CR12
XP8400
LanguagesCommon, Draconic
Defenses
Armor Class17
HP Range90 - 110 (Avg: 100)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Burrow

The Glacial Wyrmling can burrow into snow and ice, gaining advantage on its next attack roll as it surprises its opponent when it re-emerges.

Frost Breath

Breathes a cone of cold air that deals 6d8 cold damage. Creatures in the area must make a DC 16 Constitution saving throw, taking half damage on a success. A creature that fails the save has its speed reduced by half until the end of its next turn.

Glacial Shield

The Glacial Wyrmling encases itself in ice, gaining a bonus of +2 to its AC for one round and taking half damage from non-magical attacks during this time.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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