Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 726 times |
Cloned | 68 times |
Created | 288 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Black Ice Caverns
Point of Interest
Details
Coordinates | (-4990, 9000) |
Description
The Black Ice Caverns are rumored to hold a cursed artifact that corrupts the guardian elemental, turning it malevolent. Many brave adventurers have sought this powerful object, only to become lost within the labyrinthine tunnels, their souls forever trapped within the freezing walls of ice.
Appearance
A narrow icy passageway glimmers with an eerie blue light, flanked by jagged walls of crystal-like ice, with deep shadows stretching in every direction, creating an unsettling atmosphere.