Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 719 times |
Cloned | 67 times |
Created | 281 days ago |
Last Updated | Yesterday |
Visibility | Public |

Bleak Fields
Point of Interest
Details
Coordinates | (-8452, 3515) |
Description
The Bleak Fields are a chilling reminder of the past near the old battlefield, a place once filled with flourishing crops and people said to be cursed by a dark witch, now replacing life with an eerie silence and a haunting mist. The air is heavy with the whispers of vengeful spirits, and the twisted remnants of crops jut out from the cracked, barren ground like skeletal fingers reaching for salvation. Eyewitnesses claim to hear the distant cries of the lost, echoing through the fog, while shadows dance just beyond the edge of vision.
Appearance
A sweeping view of desolate, mist-covered fields with gnarled, withered crops sticking up like bones from the earth, under a brooding gray sky that seems to absorb all light.