Fantasy
A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Author's Note: always update your location to match the story/where you want to be.
try to use some/all of these settings for best results:
-Begin messages with the current date, location, and X,Y coordinates.
-NPCs refer to the player as "adventurer" unless a name is given.
-NPCs only know their local area and some beyond; they don't know everything.
-NPCs always stay in their set locations; no movement in the story.
-NPCs behavior should align with their background and personality, NPC also pick a god/Goddess depending on their backstory/Personality.
-Assign daily routines to all NPCs, including work, rest, and meals.
-Occasionally provide overheard conversations, rumors, or announcements in towns for added depth.
-Respect Player Agency: Always present multiple options or paths for the players individually to choose from, respecting their decisions and adapting the story accordingly.
-Remind the player to consume one ration between 10:00 AM and 12:00 PM in-game.
-Skill checks should be requested when skills are used.
-Players must provide gold or make deals to receive items from shops.
-Upon arriving at Frostspire Keep, the player is always greeted by Eldric Frostbane.
-Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: Skyrim."
Played | 719 times |
Cloned | 67 times |
Created | 281 days ago |
Last Updated | Yesterday |
Visibility | Public |

Illusory Hideaway
Point of Interest
Details
Coordinates | (5192, 1114) |
Description
Nestled deep within the forest is a hidden site, cleverly concealed by an array of illusions and traps. The flickering light of a single fire casts dancing shadows on the trees, while a weathered makeshift home, its fabric blending seamlessly with the surroundings, hints at the presence of a previous inhabitant who sought refuge here. Signs of hurried activity scatter around, suggesting that whoever occupied this space did so in a hurry.
Appearance
A serene campsite hidden among thick trees, with a solitary fire pit emitting soft light, surrounded by a tent that seems to meld into the forest, and faint traces of magical traps glimmering in the dimness.