Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 44 times |
Cloned | 5 times |
Created | 105 days ago |
Last Updated | 9 days ago |
Visibility | Public |
Desolation Plains
Area
Details
Size | 0 |
Type | Region |
Coordinates | (7369, 9426) to (7529, 9702) |
Description
The Desolation Plains stretch endlessly, covered in the ash and remnants of long-forgotten battles. Twisted wrecks of tanks and the bones of long-dead soldiers litter the landscape, a testament to the never-ending wars of Medrengard. Players experience the challenge of scavenging and survival in a hostile landscape. Players must navigate this bleak environment, searching for salvage while avoiding Chaos Spawn and warp storms. Environmental hazards play a key role—ash storms can strip flesh from bone, and warp rifts could appear without warning. This is a hostile, shifting area where survival depends on careful planning and adaptability.