Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 44 times |
Cloned | 5 times |
Created | 105 days ago |
Last Updated | 9 days ago |
Visibility | Public |
The Eye of Terror
Area
Details
Size | 0 |
Type | Region |
Coordinates | (7001, 8061) to (9941, 10000) |
Description
The Eye of Terror is a chaotic and twisted point of space, where the laws of physics break down and the immaterium spills into realspace. Here leads to the Warp, daemons roam freely, and entire planets are lost within the swirling maelstrom. The traitor legions, including the Black Legion under Abaddon the Despoiler, and the Iron Warrriors, call the Eye of Terror home, plotting endless wars against the Imperium. The Eye's influence spreads far, corrupting nearby worlds and causing the veil between reality and the Warp to thin, allowing Chaos to seep through.