Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
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Magos Dominus Vexor Haldrinn-0X4
Magos Dominus Vexor Haldrinn-0X4
Level 10 Tech-Priest Battle Engineer -
A towering Tech-Priest Dominus with a cold demeanor, clad in crimson robes, overseeing the arena while seeking Necron secrets for the Omnissiah.
Details
RaceTech-Priest
ClassBattle Engineer
Level10
Alignment
PronounsHe/Him
Location1962, 5842
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Thrones0
Guilders 0
Scripts0
appearance
A towering figure clad in crimson Mechanicus robes with serpentine mechadendrites writhing from his back. His face is a mask of polished metal.
personality
Cold, inquisitive, unwaveringly logical.
backstory
Overseer of the Echoes of Lost Glory, Vexor views each combat as a sacred data-collection exercise. His loyalty to the Omnissiah is absolute, though whispers suggest he’s searching for Necron secrets to integrate into Imperial technology. Magos Dominus Vexor Haldrinn-0X4 oversees brutal trials within these labyrinthine chambers, where warriors and constructs clash under the cold gaze of ancient statues. Energy surges crackle unpredictably, reawakening slumbering Necron warriors that once guarded this place. Each combat challenge is a test of both strength and ingenuity, offering valuable rewards such as ancient data-cogitators, schematics, and prized Mechanicus-forged weapons. Yet, those who enter risk life and limb as each round escalates in ferocity. Only champions may access the final challenge against a Necron Overlord.
Stats
Strength
12
Dexterity
14
Constitution
16
Intelligence
20
Wisdom
18
Charisma
10
Armor Class
15
Max HP
70
Speed
30

HP

70 / 70 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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