Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 208 days ago |
Last Updated | 24 days ago |
Visibility | Public |

HP Range64 - 96 (Avg: 80)
AC15
XP2300
Description
Hidden near the deepest chamber, awakens if provoked; The Mutant Bloom Maw is a terrifying flora entity that thrives in the darkest corners of the forest. It uses its tendrils to ensnare prey and releases toxic spores to incapacitate those who dare to approach.
Details
Size | Large |
Type | Plant |
CR | 6 |
XP | 2300 |
Languages | understands Sylvan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 64 - 96 (Avg: 80) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Spore Cloud
The Mutant Bloom Maw releases a cloud of toxic spores. Creatures within a 20-foot radius must make a DC 15 Constitution saving throw or take 4d8 poison damage and be stunned until the end of their next turn.
Tendril Lash
2 attacks, +8 to hit, 2d10+4 bludgeoning and grapple