Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played120 times
Cloned15 times
Created
208 days ago
Last Updated
24 days ago
VisibilityPublic
Reclaimed Servitor 3A-Vile
CR 4Medium Construct
Reclaimed Servitor 3A-Vile
HP Range38 - 38 (Avg: 38)
AC15
XP1100

Description

Reanimated servitor that has become partially autonomous, these twisted constructs are hostile to all but the commands of the Pale Prophet. Their corrupted forms are a grotesque blend of machinery and flesh, driven by a malevolent will.

Details
SizeMedium
TypeConstruct
CR4
XP1100
LanguagesNone
Defenses
Armor Class15
HP Range38 - 38 (Avg: 38)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corrupted Power Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d12+4 slashing damage.

Flesh Drill

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2d6+2 piercing damage. On a hit, the target must succeed on a DC 15 Constitution saving throw or take an additional 1d6 poison damage.

Toxic Vent

The servitor releases a cone of toxic gas in a 15-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 3d6 poison damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service