Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
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Created
265 days ago
Last Updated
39 days ago
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Bound Daemon of Tzeentch
CR 8Large Fiend
Bound Daemon of Tzeentch
HP Range105 - 105 (Avg: 105)
AC16
XP3400

Description

The Bound Daemon of Tzeentch is a powerful entity trapped within Vault Sigma, waiting for the right moment to unleash its chaotic influence. It embodies the essence of change and manipulation, using its psychic abilities to disrupt the minds of its foes.

Details
SizeLarge
TypeFiend
CR8
XP3400
LanguagesNone
Defenses
Armor Class16
HP Range105 - 105 (Avg: 105)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Reality Ripple

The daemon unleashes a burst of chaotic energy in a 30 ft. radius. Creatures within the area must make a DC 15 Wisdom saving throw or be stunned for 1 turn.

Warp Claw

The Bound Daemon slashes at its target with its psychic-infused claws, dealing 3d10 psychic damage on a hit.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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