Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 208 days ago |
Last Updated | 24 days ago |
Visibility | Public |
HP Range100 - 100 (Avg: 100)
AC15
XP2900
Description
A grotesque amalgamation of flesh and machinery, the Failed Augmentation Mass is a tragic result of reckless experimentation. It seeks to lash out at intruders with its flailing tentacles, leaving a trail of necrotic energy in its wake.
Details
Size | Large |
Type | Monstrosity |
CR | 7 |
XP | 2900 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 100 - 100 (Avg: 100) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Flailing Tentacles
Melee Attack: +7 to hit, reach 10 ft., one target. Hit: 4d6 bludgeoning damage plus 2d6 necrotic damage.
Warp Detonation
Upon death, the Failed Augmentation Mass explodes in a 20 ft. radius, dealing 6d8 psychic damage. A DC 15 Dexterity saving throw halves the damage.