Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 208 days ago |
Last Updated | 24 days ago |
Visibility | Public |
HP Range95 - 135 (Avg: 115)
AC15
XP3900
Description
The Skulker is a predatory xenos creature that stalks the labyrinthine passages of its domain. With a bite that drains life and sanity, it is a terrifying foe that flickers in and out of reality, making it difficult to track and even harder to escape.
Details
Size | Medium |
Type | Monstrosity |
CR | 8 |
XP | 3900 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 95 - 135 (Avg: 115) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Temporal Flicker
As a bonus action, The Skulker can teleport up to 30 feet to an unoccupied space it can see.
Void Maw Bite
Melee attack with +7 to hit, dealing 4d8 necrotic damage. The target cannot regain hit points until the start of its next turn.