Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 208 days ago |
Last Updated | 24 days ago |
Visibility | Public |
HP Range64 - 64 (Avg: 64)
AC15
XP3400
Description
Echo-Spawned Phantoms are shadowy entities formed from psychic residue and warp corruption. They appear as flickering silhouettes wearing tattered Imperial uniforms, their hollow screams echoing through the corridors, drawing sanity and hope from those who hear them.
Details
Size | Medium |
Type | Undead |
CR | 8 |
XP | 3400 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 64 - 64 (Avg: 64) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Psychic Lash
Ranged attack that deals 3d8 psychic damage. The target must make a DC 16 Wisdom saving throw or become Frightened for 1 minute.
Tendril Grasp
Melee attack with +7 to hit, dealing 2d10 necrotic damage. The target's maximum HP is reduced by the amount of damage taken until they finish a long rest.