Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 209 days ago |
Last Updated | 25 days ago |
Visibility | Public |
HP Range10 - 20 (Avg: 15)
AC15
XP1100
Description
Once loyal attendants, these servo-skulls hover erratically, their lens-eyes cracked and glowing with warp taint. They emit bursts of static and strike with malfunctioning injector-needles and power cables, paralyzing their foes with electric shocks.
Details
Size | Tiny |
Type | Construct |
CR | 4 |
XP | 1100 |
Languages | Understands commands in Common but cannot speak. |
Defenses
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Electro-Shock Sting
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 lightning damage. The target must succeed on a DC 14 Constitution saving throw or be paralyzed until the end of its next turn.