Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played120 times
Cloned15 times
Created
209 days ago
Last Updated
25 days ago
VisibilityPublic
Servo-Skull
CR 4Tiny Construct
Servo-Skull
HP Range10 - 20 (Avg: 15)
AC15
XP1100

Description

Once loyal attendants, these servo-skulls hover erratically, their lens-eyes cracked and glowing with warp taint. They emit bursts of static and strike with malfunctioning injector-needles and power cables, paralyzing their foes with electric shocks.

Details
SizeTiny
TypeConstruct
CR4
XP1100
LanguagesUnderstands commands in Common but cannot speak.
Defenses
Armor Class15
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Electro-Shock Sting

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 lightning damage. The target must succeed on a DC 14 Constitution saving throw or be paralyzed until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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