Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played120 times
Cloned15 times
Created
208 days ago
Last Updated
24 days ago
VisibilityPublic
Drezzkar, The Shackle-Breaker
CR 11Huge Monstrosity
Drezzkar, The Shackle-Breaker
HP Range156 - 156 (Avg: 156)
AC18
XP7200

Description

Drezzkar, The Shackle-Breaker is a colossal entity forged from molten iron, adorned with sinuous black tendrils and a crown of rusted blades. It embodies the duality of temptation and torment, whispering promises of power while ensnaring its foes in madness and corruption.

Details
SizeHuge
TypeMonstrosity
CR11
XP7200
LanguagesNone
Defenses
Armor Class18
HP Range156 - 156 (Avg: 156)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corruption Pulse

Drezzkar unleashes a wave of corrupting energy in a 60-foot radius. All non-Chaos entities must make a Constitution saving throw or gain 1d3 Corruption points and take 2d12 necrotic damage.

Soul-Flaying Chains

Drezzkar makes two attacks with its chains, each with a +10 to hit and a reach of 30 feet. On a hit, the target takes 3d10 psychic and slashing damage, and must make a Wisdom saving throw or suffer temporary insanity for 1d4 rounds.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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