Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 208 days ago |
Last Updated | 24 days ago |
Visibility | Public |
HP Range95 - 115 (Avg: 105)
AC18
XP3400
Description
Monolithic constructs of living iron, animated by daemon-forged circuitry. They move with inexorable force and protect Perturabo’s presence with unwavering brutality, striking fear into the hearts of intruders.
Details
Size | Huge |
Type | Construct |
CR | 8 |
XP | 3400 |
Languages | None |
Defenses
Armor Class | 18 |
HP Range | 95 - 115 (Avg: 105) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Krak Cannon Burst
Ranged Weapon Attack: +6 to hit, range 100 ft., one target. Hit: 4d10 explosive damage. Affected targets must make a DC 15 Dexterity saving throw, taking half damage on a successful save.
Siege Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 3d10+5 bludgeoning damage.