Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 120 times |
Cloned | 15 times |
Created | 208 days ago |
Last Updated | 24 days ago |
Visibility | Public |
HP Range24 - 40 (Avg: 32)
AC13
XP700
Description
Emaciated yet fanatical worshipers of Chaos, the Heretic Cult Marauders are marked with crude sigils that signify their devotion. They attack in waves, shouting blasphemies and seeking to desecrate any sanctuary they encounter, driven by a fervent madness.
Details
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 13 |
HP Range | 24 - 40 (Avg: 32) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Auto-Pistol Shot
Ranged weapon attack: +5 to hit, range 30/120 ft., one target. Hit: 2d6 piercing damage.
Chainblade Slash
Melee weapon attack: +4 to hit, reach 5 ft., one target. Hit: 2d8 slashing damage.