Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Coordinates | (7225, 9525) |
The Hall of Chains is a massive subterranean vault hidden beneath the cursed Chainspire. Endless iron chains snake through the air, suspending ancient bound daemons and cursed souls above abyssal pits. The oppressive atmosphere is heavy with whispers of seduction and terror, each chain humming with forbidden power. The ancient runes inscribed on these chains pulse faintly, warning against tampering. Yet, those who dare study them may glean secrets of warp manipulation and Chaos hierarchies. However, such temptations come at a price — lingering too long near the runes or attempting to alter their bindings risks catastrophic spiritual corruption or the release of entities long held prisoner.
A vast chamber illuminated by flickering torchlight, where gigantic iron chains hang from the ceiling, featuring glowing, runic inscriptions that cast eerie shadows on the stone walls, with an oppressive darkness consuming the upper reaches of the hall.