Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Coordinates | (4860, 5156) |
In the shadow of Cadia’s jagged mountains lies the formidable Bastion of Macharius — a fortress named for the legendary Lord Solar himself. The bastion’s black iron walls are studded with autocannon turrets and lined with banners of countless Imperial campaigns. Within, Inquisitorial Task Forces and regiments of Cadian Shock Troopers coordinate brutal offensives into Chaos-infested territories. Commander Severus, a seasoned tactician with ties to the Ordo Hereticus, runs operations with ruthless efficiency. Tensions are high; every failed mission brings Chaos closer to overrunning the fortress. This is the campaign’s nerve center, where strategic brilliance and grim sacrifice converge. Players must balance military precision, politics, and faith as they are assigned high-risk missions that will either fortify the Imperium’s presence or doom it to ruin.
Aerial view of a massive, heavily fortified stone structure perched on a craggy mountain peak, with battlements bristling with weaponry and lookouts scanning the horizon, shrouded in a haze of ash and smoke from distant battlefields under a perpetually overcast sky.