Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Coordinates | (1974, 5710) |
The Temple of the Machine God is a sacred and forbidden shrine buried beneath the deepest vaults of Mars, accessible only to the most devout of the Adeptus Mechanicus. Massive bronze statues of the Omnissiah loom over sanctified altars where rituals blend fervent prayer with the calibration of forgotten war-engines. Flickering incensor-spirits drift through sacred conduits, and the air hums with the electric pulse of ancient power. Within these cryptic chambers, Magos and high-ranking priests gather to commune with machine spirits far older than recorded history. The Keeper of Redundancy Circuits, Magos Threxin Malvos, guards the sanctum’s heart — an STC fragment pulsing with dangerous knowledge. Those who enter must decide between preserving sacred knowledge or defying the Mechanicus’ dogma and destroying what should not exist. Failure to show reverence may result in a swift and brutal mechanical purge by defense systems that do not distinguish between heretic and fool.
Giant metallic edifice surrounded by rusted machinery, with a massive gear-shaped entrance looming under a darkened sky, and flickering holographic images of long-forgotten technologies pulsing within.