Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played115 times
Cloned15 times
Created
199 days ago
Last Updated
15 days ago
VisibilityPublic
The Feral King's Camp
The Feral King's Camp
Point of Interest
Details
Coordinates(-2445, -4452)
Description

The Feral King's Camp is a collection of tents and scrap huts built around a firepit. The self-proclaimed Feral King leads a band of survivors—ragged men and women armed with crude weapons. The Feral King wears a patchwork cloak of scavenged cloth, and his face is hidden behind a mask fashioned from a discarded helmet. He speaks in riddles, and his people are fiercely loyal, viewing him as a prophetic figure. Rules: -Players might need the Feral King's knowledge of hidden passages or access to a secure area. -To win his favor, players could be asked to help defend the camp against a Genestealer raid or locate an item of personal significance lost in the depths of the Fallen Spire. -Failure to respect his authority will lead to the camp turning hostile. Success could provide players with unique intel about the Scions of the Needle, including potential weaknesses or upcoming attacks, which may be critical in future planning.

Appearance

A chaotic encampment nestled under a stormy sky, with flickering firelight casting shadows on tattered tents and makeshift huts, while figures dressed in ragged clothing move between the structures, and a looming figure in a patchwork cloak stands by the central fire.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service