Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Coordinates | (-3732, -3949) |
Hidden deep in the lower levels of the Hive, the Slave Guild Holding Pens are a grim labyrinth of iron cages and stone cells, echoing with the cries and murmurs of shackled prisoners. Overseers stalk the catwalks with shock-prods and heavy chains, while auction blocks await those deemed fit for labor or gladiatorial combat. The air is thick with sweat, fear, and despair. The pens are overseen by Overseer Malcharus Drennik, who ruthlessly manages both flesh and coin. However, tension brews — whispers of rebellion run through the prisoner ranks, and a secretive informant named Tressa Hollowchant seeks agents capable of sparking an uprising. Players may infiltrate, rescue a contact, or fan the flames of rebellion in exchange for allies and crucial intelligence.
Dark, cramped holding pens illuminated by flickering overhead lights, with dirty metal bars and shackled silhouettes huddled in the corners, the walls stained with grime and the air thick with desperation.