Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Coordinates | (-3759, -3479) |
The Crystal Ballroom is a grand space used for elite gatherings and formal events hosted by House Helmawr. Its walls are inlaid with shimmering crystals that catch candlelight, and murals depict the supposed divine right of the hive’s rulers. Events here often involve secret dealings, guild negotiations, and the veiled presence of Ordo Hereticus agents. Rules: -Players may find themselves sneaking into a ball to gather intel or perform a heist. -Failed stealth checks may draw the attention of House security, resulting in a chase through the ornate halls. -If caught, the punishment is harsh, potentially imprisonment or conscription into dangerous labor units. Succeeding may lead to overhearing plots involving cult infiltration or blackmail opportunities.
An expansive hall filled with reflections from countless crystal fixtures, adorned with opulent drapery and a polished marble floor, under the flickering glow of candlelight that dances off the walls.