Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 52 times |
Cloned | 5 times |
Created | 156 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Bastion of Chains
Point of Interest
Details
Coordinates | (7450, 9714) |
Description
Guarded by towering siege breakers, the Bastion of Chains acts as the Iron Citadel's primary prison. Here, captured enemies of the Iron Warriors are shackled and subjected to endless torture. The walls are adorned with chains that shift and change, reacting to the suffering within. Players experience rescue missions, breaking into the Bastion to free a captured NPC ally. Doing so will require overcoming the defenses and guards, but freeing allies here could provide much-needed aid in the campaign against Chaos.
Appearance
Aerial view of the towering siege breakers surrounding the heavily fortified Bastion of Chains, with shifting chains adorning the cold, dark stone walls, under a blood-red sky filled with dark clouds.