Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Coordinates | (7450, 9714) |
Deep within the Iron Citadel, the Bastion of Chains looms as a fortress-prison of agony and terror. Massive iron doors etched with curses seal chambers echoing with the sound of clanging chains and tortured screams. The shifting iron chains seem to move of their own accord, reacting to suffering and defiance. Here, captured enemies of the Iron Warriors and rebellious prisoners are broken and reshaped into tools of conquest—or sacrificed for dark rituals. The air is thick with despair, but deep beneath the fortress, Warden Jerrek Caul oversees both security and experimentation, crafting horrific servitor constructs from broken souls. A daring rescue mission here carries grave risks; those who fail may become part of the Bastion's macabre gallery.
Aerial view of the towering siege breakers surrounding the heavily fortified Bastion of Chains, with shifting chains adorning the cold, dark stone walls, under a blood-red sky filled with dark clouds.