Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Coordinates | (7279, 9722) |
Nestled deep within the Mountains of Torment, the Forge of the Damned belches black smoke and warp-tainted fumes, twisting the very air into a sickly green haze. Here, Dark Mechanicus overseers chain slaves to molten assembly lines, crafting nightmarish constructs of flesh and steel. The clang of daemonic forges echoes alongside tortured screams as the souls of the enslaved are bound into war machines. The scent of burning oil mingles with scorched flesh. Rogue Tech-Priests answer to Magos Dominus Vexor Haldrinn-0X5, whose ambitions to mass-produce daemon engines threaten to spill war into the surrounding sectors. The area teems with heavily armed overseers and infernal constructs, and infiltration comes with extreme risk — but the potential rewards are unparalleled.
A sprawling, smoke-belching factory set against the jagged peaks of dark gray mountains, with rivers of molten metal flowing through rusted channels, illuminated by flickering industrial lights casting eerie shadows, and overseers clad in ominous black armor patrolling the grim assembly lines.