Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 52 times |
Cloned | 5 times |
Created | 156 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Coordinates | (-3334, 3022) |
The Warp Maw is a perilous Warp route notorious for its instability and frequent Warp disturbances, demanding seasoned Navigators and constant maintenance of the Gellar Fields. The Warp in this area appears as a swirling, nightmarish maelstrom, full of shadowy entities and inexplicable horrors. Warp shifts here can become catastrophic, and the very fabric of reality is thin and fraying. Instructions: -When players enter POI, have an NPC "Navigator" take players to any area or poi. -When players travel through the Warp Maw, roll for possible anomalies, such as sudden Gellar Field fluctuations, psychic intrusions, or chaotic visions. NPCs may report nightmares, sudden disappearances, or hear whispers in the void. Success is survival; failure can lead to horrifying encounters with Warp entities, loss of sanity, or malfunctions.
An aerial view of a turbulent maelstrom in the void, with flickers of darkness and shadowy figures swirling within, surrounded by a fractured veil of reality, under a dim, starless expanse.