Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Coordinates | (-3482, -3697) |
Redemption Fire 1 burns ceaselessly in the heart of the Acropolis Hive’s slums, surrounded by crumbling structures and filth-slick streets. Enormous iron pyres belch black smoke skyward as chains clatter, and heretics—accused or proven—are cast into the flames. The constant roar of chanting Redemptionist Priests echoes alongside the crackling inferno. The accused often plead innocence, but doubt and mercy are luxuries none afford here. The players may stumble upon an event where a man named Jorrek Halven, a renowned healer, stands accused of heresy. Intervention could sway hearts and minds—or provoke mass violence. The crowd is volatile, Redemptionists vigilant, and whispers of Chaos infiltration among the priests themselves twist the event into a powder keg.
A towering pyre ablaze with flickering flames, surrounded by dilapidated stone structures with shattered windows and graffiti-laden walls, while shadowy figures of priests chant fervently, illuminated by the extreme glow of the fire in the dimly lit streets.