Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Coordinates | (7464, 9720) |
The Hall of Supplicants is a cavernous, dim chamber deep within the corrupted bastions of Medrengard. Here, chained lines of the desperate kneel before obsidian altars, pleading for power, freedom, or mercy from Perturabo’s lieutenants. The air reeks of incense, sweat, and blood. Servants of Chaos—darkly robed sorcerers, mutated overseers, and foul apostles—listen to these prayers, deciding who will ascend and who will be sacrificed. Twisted murals adorn the walls, depicting eternal servitude and conquest. Players who enter this hall must tread carefully, lest they be mistaken for supplicants or spies and dragged to the sacrificial pits.
Dimly lit chamber with crumbling stone walls, flickering torches casting eerie shadows, and the silhouettes of kneeling figures, all under a heavy, oppressive atmosphere that thickens the air with desperation and dread.