Set before the fall of Cadia, the players must defend key Imperial worlds.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Coordinates | (4675, 4750) |
The Shrine to the Emperor stands solemnly amidst the tumult of Kasr Kraf — a beacon of faith, lined with flickering candles and golden tapestries depicting the Emperor’s divine triumphs. Pilgrims and soldiers kneel in whispered prayer, seeking courage. Yet unease has begun to grow: strange warp-touched symbols have appeared on the walls overnight, twisting scripture into madness. Confessor Malven Stroud urges quiet investigation, fearing panic will spread. The players must unravel the heresy before paranoia rips apart the faithful. If the defacement is left unchecked, mass hysteria could ignite riots or mass conversions to chaos cults hiding among the devout.
A weathered stone shrine adorned with flickering incense burners, its walls marked by intricate, glowing symbols that pulse softly in the dim light, surrounded by opulent tapestries depicting past battles, with a lone flickering candle illuminating the main altar, as shadows dance ominously across the floor.