Warhammer 40k: Imperium Shattered world illustration - Grimdark Sci-Fi theme
Grimdark Sci-Fi

Warhammer 40k: Imperium Shattered

G
Gangnamstein22

Set before the fall of Cadia, the players must defend key Imperial worlds.


Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played115 times
Cloned15 times
Created
199 days ago
Last Updated
15 days ago
VisibilityPublic
Electro Guild Conduit Chapel
Electro Guild Conduit Chapel
Point of Interest
Details
Coordinates(-4120, -3447)
Description

The Mercator Lux,Electro Guild, Conduit Chapel stands as both a sacred shrine and the nerve center of power distribution within the depths of Hive Secundus. Massive conduits run along the walls, pulsing with arcs of holy electricity, while ornate icons of the Omnissiah glimmer beneath hanging data-banners. Tech-priests murmur binary prayers, and incense burners exude the scent of machine oils mixed with sanctified wax. Overseen by Magos-Adept Heronnis Coggul-031, the chapel demands respect and precision — every error viewed as heresy against the Machine God. Recently, rumors of warp-tainted sabotage have begun to spread, and the Electro-Priests grow increasingly paranoid. Players might be called to assist in resolving these crises or risk becoming scapegoats for techno-blasphemy.

Appearance

Interior shot of the Conduit Chapel, with massive metallic conduits snaking through the walls and ceiling, illuminated by a faint blue energy glow, intricate engravings of the Omnissiah covering the surfaces, and priests in ritual garb monitoring flickering power panels amidst the ambient hum of machinery.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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