Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Cadian Warp Rift Anomaly
Point of Interest
Details
Coordinates | (5168, 4680) |
Description
Crackling with unstable warp energies, the Cadian Warp Rift Anomaly shimmers like a wound in reality, its influence warping nearby terrain and causing temporal distortions. Within its radius, time flows irregularly, voices whisper madness, and daemonic presences occasionally manifest. Archmagos Qelveris oversees a monitoring facility built around the rift’s edge, pushing the boundaries of sanctioned research. Opposing him is Sister-Vigilant Serata of the Orders Dialogus, who fears the rift’s corruptive power and aims to destroy it. The players must decide whether to assist in harnessing the anomaly’s volatile potential or join the effort to seal it forever. Failure to contain the rift could see daemonic hordes spill into Cadia once more.