Grimdark Sci-Fi
Set before the fall of Cadia, the players must defend key Imperial worlds.
Author's Note: Premade characters start at Cadia Gate, generated start in Necromunda. The premade players are agents of the Inquisition/Deathwatch, tasked with eliminating Chaos threats spreading from the Eye of Terror in The Shattered Imperium universe. Set before the fall of Cadia, the players must defend key Imperial worlds, confront dangerous secrets, and navigate moral dilemmas. They will travel to both well-known and obscure Warhammer 40K locations, uncovering forgotten relics, hidden Warp rifts, and the rise of a secret Tzeentch cult. Chaos corruption will test their sanity and faith, while powerful allies like the Deathwatch guide them through the Imperium’s darkest days.
Played | 115 times |
Cloned | 15 times |
Created | 199 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Treason of Tzeentch
Level 5
Description
You reach into the minds of enemies and twist their loyalty, causing them to attack their own allies as shimmering blue flames flicker across their eyes. The target must make a Wisdom saving throw, and on a failure, they are compelled to attack their nearest ally for one round, while on a success, they resist the effect and become immune for 24 hours.
Spell Details
Level | 5 |
Range | 90 |