The Murim Realm world illustration - Martial Arts theme
Martial Arts

The Murim Realm

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A hidden world of martial sects, clans, and warriors, where ancient martial arts reign supreme.

Played73 times
Cloned15 times
Created
139 days ago
Last Updated
Yesterday
VisibilityPublic
Dire Wolf
Dire Wolf
Large Beast - CR 1
Details
SizeLarge
TypeBeast
CR1
XP200
Languages
Defenses
Armor Class14
HP Range15 - 60 (Avg: 38)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

17

dexterity

15

constitution

15

intelligence

3

wisdom

12

charisma

7

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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